Cover of Web 2.0 and Gaming in Libraries

Web 2.0 and Gaming in Libraries

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E-Book information

Emerald Group Publishing Ltd

2009

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978-1-84855-571-6

1-84855-571-7

Annotation

More and more libraries from all sectors are beginning to embrace Web 2.0 technologies and to investigate the potential of social networking, blogs, podcasting, wikis, gaming and other tools to connect with younger members of their user community in particular. This e-book reports on some of the most recent developments and activities in this dynamic, and often controversial, area.

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