Cover of Mike Smithwick: Pro OpenGL ES for iOS

Mike Smithwick Pro OpenGL ES for iOS

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Apress

2012

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978-1-4302-3841-6

1-4302-3841-0

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In Pro OpenGL ES for iOS, you'll find out how to harness the full power of OpenGL ES, and design your own 3D applications by building a fully-functional 3D solar system model using Open GL ES! OpenGL has set the standard for 3D computer graphics, and is an essential aspect of iPhone, iPad, and iOS development. This bookoffers everything you need to know, from basic mathematical conceptstoadvanced coding techniques. You'll learn by building this fascinating 3D solar system simulator! After introducing OpenGL ES, Pro OpenGL ES for iOS explains the basics of 3D math and thenorients you to the iOS-native 3D libraries you'll be using inyour own 3D games and the solar system project you'll buildusing this book.Through the solar system example project, you'll learn how to incorporate a variety of graphic and animation techniques into your applications. You will also discover howthe full spectrum of 3D development that awaits, with topics such as lighting, texture-mapping, modeling, shaders, blending modes, andseveral moreadvanced concepts. By the time you finishPro OpenGL ES for iOS, you'llhave learned allthe skills you'll need to build your own incredible 3Dapplications, based on one of the most powerful 3Dlibraries available.

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