Cover of Stephen Cawood, Pat McGee: Microsoft XNA Game Studio Creator's Guide, Second Edition

Stephen Cawood, Pat McGee Microsoft XNA Game Studio Creator's Guide, Second Edition

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McGraw Hill LLC

2009

EPub, PDF
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978-0-07-161407-8

0-07-161407-9

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Bring your PC, Zune, and Xbox gaming visions to life with Microsoft XNA Game StudioDevelop complete 2D and 3D games with step-by-step hands-on instruction, advice, and tips from two industry professionals. Fully revised to cover the latest features, Microsoft XNA Game Studio Creator's Guide, Second Edition lays out the essentials of game programming alongside exciting examples and C# code samples. Learn how to create 3D models, virtual worlds, and add stunning animation. You'll also discover how to incorporate 3D audio into your projects and handle PC and game controller input devices.Create, draw, and update XNA game windows and 3D objectsAdd dazzling animation and fluid character motionRender photorealistic terrains, landscapes, skies, and horizonsProgram custom lighting and shading effects using HLSLIntegrate sound effects, game dashboards, and stat trackingWork with game cameras, keyframes, sprites, and loadersDesign natural collision detection, ballistics, and particle effectsDevelop, import, and control Quake II models using MilkShape

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