Programming Game AI By Example
Price for Eshop: 949 Kč (€ 38.0)
VAT 0% included
New
English
Expected delivery time 14-30 days
Book information
Natl Book Network
USA
2004
Paperback
495
Heavy
223199
978-1-55622-078-4
1-55622-078-2
Computer games; Design.
Annotation
With the recent success of such games as Microsoft's Halo, artificial intelligence has taken a bigger role in the gaming industry and a few books have emerged with an academic, theoretical approach to the topic. AI Game Programming by Example describes in detail many of the AI techniques used in modern computer games and, more importantly, explicitly shows the reader how to implement these practical AI techniques within the framework of several popular game genres. These features, combined with the exercises throughout the book, provide game developers with a practical foundation to game AI.
Ask question
You can ask us about this book and we'll send an answer to your e-mail.
Write new comment