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E-Books - Games development & programming

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Simon N Goodwin

Beep to Boom

The Development of Advanced Runtime Sound Systems for Games and Extended Reality

Price for Eshop: 2284 Kč (€ 91.4)

Format: E-Book, Publisher: Taylor and Francis

Availability: E-book delivered electronically online

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Simon N Goodwin

Beep to Boom

The Development of Advanced Runtime Sound Systems for Games and Extended Reality

Price for Eshop: 2284 Kč (€ 91.4)

Format: E-Book, Publisher: Taylor and Francis

Availability: E-book delivered electronically online

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Steven Goodwin

Polished Game Development

From First Steps to Final Release

Price for Eshop: 1549 Kč (€ 62.0)

Format: E-Book, Publisher: Apress

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Bruce Gooch, Amy Gooch

Non-Photorealistic Rendering

Price for Eshop: 1730 Kč (€ 69.2)

Format: E-Book, Publisher: CRC Press

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Steven I. Gordon, Brian Guilfoos

Introduction to Modeling and Simulation with MATLAB(R) and Python

Price for Eshop: 1664 Kč (€ 66.6)

Format: E-Book, Publisher: CRC Press

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Steven I. Gordon, Brian Guilfoos

Introduction to Modeling and Simulation with MATLAB(R) and Python

Price for Eshop: 1664 Kč (€ 66.6)

Format: E-Book, Publisher: CRC Press

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Wayne Graham

Beginning Facebook Game Apps Development

Price for Eshop: 873 Kč (€ 34.9)

Format: E-Book, Publisher: Apress

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Michael A. Gray

Introduction to the Simulation of Dynamics Using Simulink

Price for Eshop: 2709 Kč (€ 108.4)

Format: E-Book, Publisher: CRC Press

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Ken Greenebaum (EDT), Ronen Barzel (EDT)

Audio Anecdotes III

Tools, Tips, and Techniques for Digital Audio

Price for Eshop: 2023 Kč (€ 80.9)

Format: E-Book, Publisher: CRC Press

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Ken Greenebaum (EDT), Ronen Barzel (EDT)

Audio Anecdotes II

Tools, Tips, and Techniques for Digital Audio

Price for Eshop: 1958 Kč (€ 78.3)

Format: E-Book, Publisher: CRC Press

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